We have a collection of virtual reality helmets with initegrated eye trackers, including...

One HTC Vive with SMI 240 Hz binocular eye tracker integration.

One Oculus DK2 with SMI 60 Hz binocular eye tracker integration.

 

We support Pupil Labs' open source initiative.

We own sevral Pupil Labs binocular mobile trackers (120 Hz and 200 Hz), as well as their integrations in the HTC Vive.

 


14 Camera Phasespace Motion capture system that spans a 7.5m by 5.5m capture volume with a 980 Hz refresh rate.  The end-to-end latency from motion-detection to visual updating of a minimal virtual environment viewed on a CRT display has been measured to be approximately 27 ms.