Animating human face under arbitrary illumination

Tongbo Chen     Baocai Yin     Wanjun Huang     Dehui Kong    

Abstract

In this paper, we present a method to animate human face under arbitrary lighting condition. We first acquire the reflectance models of a human face in various expressions by employing a robot to precisely control light position. By developing a relighting tool, named LUXMASTER, we achieve the great freedom to change the illumination condition and get a variety of photorealistic novel renderings of the human face. Then we introduce morphing techniques to add the time dimension and produce a clip of facial animation with varying illumination and expression. In order to make the morphing work easy, we design an expressive, intuitive and efficient tool, called FLUIDMAN, which at the same time enables enormous possibility of visual effects.

Paper

Tongbo Chen, Baocai Yin, Wanjun Huang, and Dehui Kong. Animating human face under arbitrary illumination. In proceedings of Pacific Graphics, Tokyo, Japan, October 2001, pp. 314-321. PDF