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Last Modified: 2:01pm 10 Aug 11

In the last workshop, you did a little numerical differentiation: using known positions to figure out velocity and acceleration as a function of time.
Today, we turn it around: you will use known velocity and acceleration to figure out -- and graph -- position of a ball in motion. This is a simple example of numerical integration.
Here are the starting conditions:
Your job is to make an approximate model of the ball's trajectory. Using a piece of good graph paper, draw a set of axes, running from 0 to 160 meters horizontally, and 0 to 120 meters vertically. Then
You may pretend for simplicity that this experiment takes place deep underground, in a mineshaft, where the local acceleration due to gravity is g = 10 m/s^2 downwards. That will simplify your calculations.
This will be pretty easy if you make a table showing the components of position, velocity and acceleration over time. I'll start you off ...
Time px py vx vy ax ay
(m) (m) (m/s) (m/s) (m/s^2) (m/s^2)
---------------------------------------------------------------
0 0 0 20 35 0 -10
1 __ __ ___ ___ __ ___
2
3
4
5
6
---------------------------------------------------------------
Adapted from Prof. Michael Richmond.
Last Modified: 2:01pm 10 Aug 11
