Joe Geigel

Joe Geigel's picture

Research Details

Research Interests
  • Computer Graphics
  • Virtual Photography
  • Virtual Theatre

Personal Information

Contact Information
Office: 70-3527
Phone: (585)475-2051
Fax: (585)475-7100

E-Mail: jmg@cs.rit.edu
Department of Computer Science
102 Lomb Memorial Drive
Rochester, NY 14623-5608

585-475-2051
Title and Degrees
Associate Professor, Computer Science

D.Sc. Computer Science George Washington University (2000)
M.S. Computer Science George Washington University (1985)
B.S. Mathematics (Computer Science) Manhattan College (1983)
Personal Web Page
http://www.cs.rit.edu/~jmg

Publications

REFEREED JOURNAL ARTICLES

    Geigel, J., Adapting a virtual world for theatrical performance, IEEE Computer , 44, 12, pp. 33-38 (2012)

    Geigel, J., Teaching Animation in a Virtual Space: The Use of Second Life as an extended approach for teaching computer graphics courses on-line, Journal of Virtual Worlds and Education, 1, 1 (2011)

    Schweppe, M.; Geigel, J., Live Theater on a Virtual Stage: Incorporating Soft Skills and Teamwork in Computer Graphics Education, IEEE Computer Graphics and Applications, 31, 1, pp. 85-89 (2011)

    Geigel, J., Virtual Theatre - One Step Beyond Machinima, The Leonardo Electronic Almanac, 13, 11 (2005)

    Geigel, J.; Schaller, N.C., Using Photography as a Metaphor for Teaching Image Synthesis, Computer and Graphics, 29, 2, pp. 257-265 (2005)

    Geigel, J.; Loui, A.C., Using Genetic Algorithms for Album Page Layout, IEEE Multimedia, 10, 4, pp. 16-27 (2003)

    Lin, Y.; Geigel, J., A Graphical User Interface for Network Simulation, The Journal of Systems and Software, 36, pp. 181-190 (1997)

    Deerfield II, D.W.; Holland-Minkley, A.M.; Geigel, J.; Nicholas Jr, H.B., Classification of the Environment of Protein Residues, Journal of Protein Chemistry, 16, pp. 441-447 (1997)

    Hahn, J.K.; Geigel, J.; Lee, J.W.; Gritz; Takala; Mishra, An Integrated Approach to Sound and Motion, Journal of Visualization and Computer Animation, 6, 2, pp. 109-123 (1995)

    Hahn, J.K.; Gritz; Darken; Geigel, J.; Lee, J.W., An Integrated Virtual Environment System, Presence, 2, 4, pp. 353-360 (1993)


REFEREED CONFERENCE PROCEEDINGS

    Geigel, J.; Schweppe, M., Motion Capture for Realtime Control of Virtual Actors in Live, Distributed, Theatrical Performances, Proceedings of 2nd International Workshop on Facial and Bodily Expressions for Control and Adaptation fo Games, IEEE, Santa Barbara, California, United States, March (2011)

    Geigel, J.; Schweppe, M., Theatrical storytelling in a virtual space, Proceedings of ACM, Association for Computing Machinery Multimedia, Workshop on Story representation, Mechanism and Context, New York, New York, United States, October (2004)

    Geigel, J.; Schaller, N.C., Virtual Photography - A Framework for Teaching Image Synthesis, Proceedings of SIGGRAPH, Special Interest Group on GRAPHics and Interactive Techniques, Educators program, Los Angeles, California, United States, August (2004)

    Geigel, J.; Loui, A.C., Automatic Album Page Layout Using Genetic Algorithms for Electronic Albuming, Proceedings of SPIE, Society of Photo-Optical Instrumentation Engineers, Electronic Imaging, San Jose, California, United States, January (2001)

    Geigel, J., Tone Reproduction for Computer Graphics Using Photographic Principles, Doctoral Dissertation, The George Washington University, Department of Computer Science, Washington, DC 20052, United States, May (2000)

    Geigel, J.; Musgrave, F.K., A Model for the Simulation of the Photographic Development Process on Digital Images, Proceedings of SIGGRAPH, Special Interest Group on GRAPHics and Interactive Techniques, Computer Graphics, Los Angeles, California, United States, August (1997)

    Geigel, J.; Musgrave, F.K., Simulated Photographic Development of Synthetic Images, Proceedings of SIGGRAPH, Special Interest Group on GRAPHics and Interactive Techniques, Visual Proceedings, New Orleans, Louisiana, United States, August (1996)

    Takala; Hahn, J.K.; Gritz; Geigel, J.; Lee, J.W., Using Physically Based Models and Genetic Algorithms for Functional Composition of Sound Signals, Synchronized to Animated Motion, Proceedings of ICMA, International Computer Music Association, Tokyo, Japan, September (1993)


TECHNICAL REPORTS

    Fouad, H.; Geigel, J., The Virtual Audio Server Programmer's Guide, GWU-IIST-96-18, The George Washington University, Institute for Information Science and Technology, Washington, District of Columbia, United States, September (1996)


OTHER

    Geigel, J., Live Virtual Theatre, (2007)


PATENTS

    Geigel, J.; Loui, A.C., System and Method for Automatic Layout of Images in Digital Albums, 7,340,676 B2, March (2008)


CONFERENCE PRESENTATION (NO PROCEEDINGS)

    Geigel, J., Virtual Theatre: Live Performance in a Virtual World, RIT, Brick City Weekend, Rochester, New York, United States, October (2008)

    Geigel, J.; Schweppe, M., Art and Technology Collaboration -- Case Studies across the Field (panel), , Technology in the Arts Conference, Pittsburgh, Pennsylvania, United States, October (2007)

    Geigel, J., Virtual Theatre: Live Performance in a Virtual World, Classes Without Quizzes, Brick City Weekend, RIT, Rochester, New York, United States, October (2007)

    Geigel, J., Teaching Animation in Second Life, Special Interest Group on GRAPHics and Interactive Techniques, SIGGRAPH 2009 Talks, New Orleans, Louisiana, United States (2007)

    Geigel, J.; Schweppe, M., Virtual Theatre - Distributed Performance Over the Internet, Rochester Institute of Technology, CASCI Lab for Applied Computing, ArtGrid Seminar, Rochester, New York, United States, November (2006)

    Geigel, J., Virtual Theatre: Live Performance in a Virtual World, Classes Without Quizzes, Brick City Weekend, RIT, Rochester, New York, United States, October (2006)

    Geigel, J., Virtual Theatre: Adapting Gaming Technology for Theatrical Purposes, Virtual Scenography in Live Performance, New Frontiers International Symposium, Indiana University at Bloomington, Bloomington, Indiana, United States, March (2006)

    Foss, G.; Geigel, J.; Schweppe, M., Art and Technology Collaboration - Case Studies Across the Field, , Technology and the Arts Conference, Pittsburgh, Pennsylvania, United States (2006)

    Geigel, J., A media based framework for tone and color reproduction in Computer Graphics, RIT, CS Colloquium Series, Rochester, New York, United States, November (2004)

    Geigel, J., Rethinking Digital Photography: Beyond 24 Bit RGB, IEEE, Western New York Image Processing Workshop, Rochester, New York, United States, September (2004)

    Geigel, J., Genetic Album Pages: Evolving Personalized Page Layout For Visual Content, Rochester Institute of Technology, CS Colloquium Series, Rochester, New York, United States, November (2002)

    Geigel, J., Photographic Tone Reproduction, Cornell, Program of Computer Graphics, Ithaca, New York, United States, March (1999)

    Geigel, J., Tone Reproduction for Computer Graphics Using Photographic Principles, RIT, CS Colloquium Series, Rochester, New York, United States, February (1999)


POSTERS

    Sridharan, S.; Wang, Y.; Xu, S.; Rangamannar, B.; Tayrien, C.; Ranger, S.; Bailey, R.; Geigel, J., Drawing with the eyes and face, Symposium for Applied Perception, Symposium for Applied Perception, Symposium for Applied Perception, Los Angeles, California, United States (2012)

    Krisch, R.; Geigel, J., Real-time Photographic Simulation for Video Games, Sandbox, An ACM SIGGRAPH Video Game Symposium, Boston, Massachusetts, United States, July (2006)